AI Insights · Timothy · April 2022
Top 5 Golf Games on Android in Central America Q1 2022
Explore the performance trends of the top 5 golf games on Android in Central America for the first quarter of 2022, based on data from Sensor Tower.
During the first quarter of 2022, the top 5 golf games on the Android platform in Central America showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Golf Battle by Miniclip.com experienced fluctuating weekly revenue, peaking at approximately $1K in mid-January and then gradually declining to around $398 by the end of March. Weekly downloads started strong with over 24K in early January but decreased to about 11.9K by the end of the quarter. Active users also saw a downward trend, from 173K at the start of the quarter to around 144.6K by the end of March.
Mini Golf 3D Multiplayer Rival from Mobile Sports Time had modest revenue, peaking at $29 in early February. Downloads showed a significant decline from 12.4K at the beginning of the quarter to around 4.7K by the end of March. Similarly, active users decreased from 18.8K at the start to approximately 9.6K by the end of the quarter.
Wonderputt Forever, published by Netflix, Inc., did not generate any revenue during the quarter. Downloads saw a steady decline from 3.2K in late December to about 1.2K by the end of March. Active users also decreased from 4K to around 3K over the same period.
WGT Golf by WGT had a relatively stable revenue trend, peaking at $235 in late December and maintaining a range between $73 and $198 throughout the quarter. Downloads peaked at 2.2K in late January but dropped to 842 by the end of March. Active users showed a gradual decline from 17.6K at the start to approximately 15.2K by the end of the quarter.
Golf Rival - Multiplayer Game from Zynga experienced varied revenue, peaking at about $1.5K in late March. Downloads fluctuated, starting at 1.3K in late December, peaking at 2.5K in early January, and then dropping to 878 by the end of March. Active users ranged from 13.2K initially to around 11K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.